[Tool] DX's UpdatePack/Addon Creator
- xspeed_one
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Hi nonno fabio,
I created the addon "NonnoFabio_IE8_WinXPSP3_RunOnceEx_AddOn_PTB.7z" with the “DXUPAC.exe” and, at the end of the installation of Windows XP SP3, when running rundll pops up the message "error in C:\Windows\System32\iedkcs32.dll", "missing entry: BrandIEActiveSetup".
You could help me with that?
I created the addon "NonnoFabio_IE8_WinXPSP3_RunOnceEx_AddOn_PTB.7z" with the “DXUPAC.exe” and, at the end of the installation of Windows XP SP3, when running rundll pops up the message "error in C:\Windows\System32\iedkcs32.dll", "missing entry: BrandIEActiveSetup".
You could help me with that?
- nonno fabio
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Please upload somewhere your addon and share the link: Onepiece will give it a try.
Could you also describe the steps followed (and the files used) to build your addon? Probably the cause is there.
And why runonce addon and not svcpack addon?
Could you also describe the steps followed (and the files used) to build your addon? Probably the cause is there.
And why runonce addon and not svcpack addon?
Don't ask for a different configuration of Onepiece's XP AIO Update Pack: use one of the existing vanilla XP UpdatePack with your preferred addons instead
- xspeed_one
- Posts: 30
- Joined: Sun Sep 13, 2009 1:58 pm
- Location: Brazil
Thanks for the quick reply.
Link to download:
http://www.mediafire.com/download/824m2 ... OnceEx.rar
Steps followed and files used are in DOCX file attached to the addon for download.
I used the RunOnceEx just as a test.
I'm using now the "OnePiece_IE8_WinXPSP3_True_AddOn_PTB", created with the same files. Report the test result as soon as completed.

Link to download:
http://www.mediafire.com/download/824m2 ... OnceEx.rar
Steps followed and files used are in DOCX file attached to the addon for download.
I used the RunOnceEx just as a test.
I'm using now the "OnePiece_IE8_WinXPSP3_True_AddOn_PTB", created with the same files. Report the test result as soon as completed.

- nonno fabio
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Seems that iesetup is not able to directly update iedkcs32.dll file (usually this happens on next restart) but immediately after system loads everything (it is a runoncex addon and this is the first logon after Windows installation). At this time iedkcs32.dll file is still the IE6 one and ie8 registry try to execute BrandIEActiveSetup but it doesn't find it.
The solution is to rebuild an IE8 Svcpack addon and everything will be OK
The solution is to rebuild an IE8 Svcpack addon and everything will be OK
Don't ask for a different configuration of Onepiece's XP AIO Update Pack: use one of the existing vanilla XP UpdatePack with your preferred addons instead
- xspeed_one
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- OnePiece Alb
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- nonno fabio
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updated to fit latest XP/w2k3 UpdatePacks
Don't ask for a different configuration of Onepiece's XP AIO Update Pack: use one of the existing vanilla XP UpdatePack with your preferred addons instead
Error in Arabic Post-SP3
I integrated the pack with nlite 1.4.9.3
this error when installing windows:
setup can not copy file Netfx11.inf
this error when installing windows:
setup can not copy file Netfx11.inf
- OnePiece Alb
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- OnePiece Alb
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Yes, I included it.
I have solved this error now by including these files
WindowsXP-KB967048-v2-x86-ENU.exe
WindowsXP-KB968930-x86-ENG.exe
WindowsXP-KB970326-x86-ENU.exe
These Files are not Listed in box.com https://app.box.com/s/3e9184edlph1e8gw7hsd/1/1021133850
but listed in mega.co.nz https://mega.co.nz/#F!F90QCbRZ!s6A47ovpj8UUrsLQfxHCPQ
Thank You
I have solved this error now by including these files
WindowsXP-KB967048-v2-x86-ENU.exe
WindowsXP-KB968930-x86-ENG.exe
WindowsXP-KB970326-x86-ENU.exe
These Files are not Listed in box.com https://app.box.com/s/3e9184edlph1e8gw7hsd/1/1021133850
but listed in mega.co.nz https://mega.co.nz/#F!F90QCbRZ!s6A47ovpj8UUrsLQfxHCPQ
Thank You
- nonno fabio
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I can also add those files but they can't solve the error by themselves.
They're optional: if you read entries.ini file you will note that they are disabled if not present inside updatepack

So they can't be the cause of missing netfx11.inf. Something else must be happened during updatepack creation.
They're listed also in box.com but strangely they are not visible. Thans for pointing this out

They're optional: if you read entries.ini file you will note that they are disabled if not present inside updatepack


So they can't be the cause of missing netfx11.inf. Something else must be happened during updatepack creation.
They're listed also in box.com but strangely they are not visible. Thans for pointing this out

Don't ask for a different configuration of Onepiece's XP AIO Update Pack: use one of the existing vanilla XP UpdatePack with your preferred addons instead
- nonno fabio
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updated to fit latest XP/w2k3 UpdatePacks.
When WindowsUpdate will be offline for XP, DXUPAC won't need to be updated anymore to adjust OPMWXPUP.inf (XP UpdatePack inf Setup) and OPW2K3UP.inf (2k3 UpdatePack inf Setup) to WU/MU requirements.
When WindowsUpdate will be offline for XP, DXUPAC won't need to be updated anymore to adjust OPMWXPUP.inf (XP UpdatePack inf Setup) and OPW2K3UP.inf (2k3 UpdatePack inf Setup) to WU/MU requirements.
Don't ask for a different configuration of Onepiece's XP AIO Update Pack: use one of the existing vanilla XP UpdatePack with your preferred addons instead
- nonno fabio
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updated
Don't ask for a different configuration of Onepiece's XP AIO Update Pack: use one of the existing vanilla XP UpdatePack with your preferred addons instead
- nonno fabio
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- Joined: Mon Jun 06, 2005 10:36 am
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updated to fit latest W2k3 UpdatePack
Don't ask for a different configuration of Onepiece's XP AIO Update Pack: use one of the existing vanilla XP UpdatePack with your preferred addons instead
- user_hidden
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- Location: Canada eh!
- nonno fabio
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- Joined: Mon Jun 06, 2005 10:36 am
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fixed, thanks.
Don't ask for a different configuration of Onepiece's XP AIO Update Pack: use one of the existing vanilla XP UpdatePack with your preferred addons instead
I wanted to create an addon with a few fixes and was hoping DXUPAC would do the job. I ran a test with a single fix and it looked like everything ran okay, but the entries.ini and the inf file created for this single fix are huge and have a lot of other things in it that have nothing to do with the single fix which only contains a few dll files. Also, there are NETFXnn.IN_ files included.
How can I create an Addon so that it only contains the information for my specific fixes or did I misunderstand the purpose of DXUPAC?
Also, if you cut and paste the target path to the GUI, you get an Autoit Error. You have to use the ..... button
Al
How can I create an Addon so that it only contains the information for my specific fixes or did I misunderstand the purpose of DXUPAC?
Also, if you cut and paste the target path to the GUI, you get an Autoit Error. You have to use the ..... button

Al
- Atari800xl
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- Atari800xl
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- OnePiece Alb
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I experienced the same problem when I tried to create an addon, but it seems that addon creation is a black art known only to a few initiates who do not want to provide newbies with a detailed and complete guide to addon creation. The usual reply when you post problems such as this is to study existing addons for clues about their construction, which sounds like reverse engineering to me.adric wrote:I wanted to create an addon with a few fixes and was hoping DXUPAC would do the job. I ran a test with a single fix and it looked like everything ran okay, but the entries.ini and the inf file created for this single fix are huge and have a lot of other things in it that have nothing to do with the single fix which only contains a few dll files. Also, there are NETFXnn.IN_ files included.
- user_hidden
- Posts: 1924
- Joined: Thu Dec 06, 2007 7:52 am
- Location: Canada eh!
Zephyr wrote:I experienced the same problem when I tried to create an addon, but it seems that addon creation is a black art known only to a few initiates who do not want to provide newbies with a detailed and complete guide to addon creation. The usual reply when you post problems such as this is to study existing addons for clues about their construction, which sounds like reverse engineering to me.
http://www.ryanvm.net/forum/viewtopic.php?t=1290
Thanks for the link, user_hidden. You beat me to it. 
Time--not unwillingness... not black arts... not elitism nor malicious intent, but time--is the limiting factor, Zephyr. I've helped two people within the past year do just what you're asking. It's not a hard process, but it can be tedious.
And you're correct: I learned by reverse engineering RyanVM's update pack (which user_hidden's is based upon). Then Xable's update pack. Then nfm's. Later I reverse engineered Kelsenellenelvian's addons, then Siginet's, then Mrs Peel's, then ricktendo64's, and on and on. I could drop names all day but most of these people aren't around as much as they used to be. They don't seem to have enough time.
Nor do I. But I'm willing to help with the time I have.

Time--not unwillingness... not black arts... not elitism nor malicious intent, but time--is the limiting factor, Zephyr. I've helped two people within the past year do just what you're asking. It's not a hard process, but it can be tedious.
And you're correct: I learned by reverse engineering RyanVM's update pack (which user_hidden's is based upon). Then Xable's update pack. Then nfm's. Later I reverse engineered Kelsenellenelvian's addons, then Siginet's, then Mrs Peel's, then ricktendo64's, and on and on. I could drop names all day but most of these people aren't around as much as they used to be. They don't seem to have enough time.
Nor do I. But I'm willing to help with the time I have.
Here is the sticky topic providing resources for addon makers: [Tutorials] Creating Your Own Updates & Addons
This topic seems particularly useful:
How to Create an Addon V2.0
The following are essential resources for addon makers:
Defining Entries.ini
Environment Variables Supported by RunOnce Commands
I suggest that someone like OnePiece who has made a massive contribution to the forum in eleven years, but wants to move on, should provide detailed instructions on how to continue updating their addons and update packs so that others can maintain these projects. I suggest that these instructions be made into sticky topics otherwise they could be buried and overlooked in a 64 page topic.
This topic seems particularly useful:
How to Create an Addon V2.0
The following are essential resources for addon makers:
Defining Entries.ini
Environment Variables Supported by RunOnce Commands
I suggest that someone like OnePiece who has made a massive contribution to the forum in eleven years, but wants to move on, should provide detailed instructions on how to continue updating their addons and update packs so that others can maintain these projects. I suggest that these instructions be made into sticky topics otherwise they could be buried and overlooked in a 64 page topic.
Last edited by Zephyr on Sat Sep 03, 2016 6:15 am, edited 1 time in total.
How to Create an Addon V2.0 is now stickied.
It should be mentioned that all instances of "on RISC" from the new link should actually read "WoW64 redirector for 64-bit Windows operating systems." RISC has nothing to do with what they're talking about--except maybe for Windows RT, which isn't what we're targeting here.
Actual filesystem locations for WoW64 emulation:
Updated the "Environment Variables" link in Siginet's list to your working link.Zephyr wrote:The following are essential resources for addon makers:
Defining Entries.ini
Environment Variables Supported by RunOnce Commands
It should be mentioned that all instances of "on RISC" from the new link should actually read "WoW64 redirector for 64-bit Windows operating systems." RISC has nothing to do with what they're talking about--except maybe for Windows RT, which isn't what we're targeting here.
Actual filesystem locations for WoW64 emulation:
- %16425% - C:\Windows\SysWOW64
%16426% - C:\Program Files (x86)
%16428% - C:\Program Files (x86)\Common